# NES-Games-Disassembly **Repository Path**: zmwcodediy/NES-Games-Disassembly ## Basic Information - **Project Name**: NES-Games-Disassembly - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-10-08 - **Last Updated**: 2021-10-08 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # NES Games Disassembly Each source code is equal to the original ROM, compilable and editable. ## How to build No special requirements. Just launch `assemble.bat` and wait until it's done. ## How to edit Use `syntax_6502.xml` to highlight code in [Notepad++](https://notepad-plus-plus.org/). Go to Language -> User Defined Language -> Define your language -> Import. My personal comments are marked with `bzk` text. Start with deleting garbage to free up some space. And don't worry about stuff like `C - - - - - 0x00009C 00:C08C: A9 00 LDA #$00`. Lua script will take care of it before compilation. You just write new code as usual, like this `LDA #$00`. ## Current games list (GoodNES) * Battle City (J) [!] * Bugs Bunny Crazy Castle, The (U) [!] * Double Dragon II - The Revenge (J) * Kunio-kun no Nekketsu Soccer League (J) [!] * Legend of Zelda, The (U) (PRG0) [!] * Mappy (J) [!] * Nuts & Milk (J) [!] * Solstice - The Quest for the Staff of Demnos (U) [!] * Son Son (J) [!] * Street Fighter III (9 Fighter) (Unl) * Tecmo World Cup Soccer (J) [!] * Yie Ar Kung-Fu (J) (V1.4) [!] ## WIP * Castlevania III - Dracula's Curse (U) [!] * Danny Sullivan's Indy Heat (U) [!] * Dr. Mario (JU) (PRG0) [!] * Ice Climber (J) [!] * Ninja Gaiden III - The Ancient Ship of Doom (U) [!] * Super Mario Bros. (W) [!] * Tennis (JU) [!] * Urban Champion (W) [!] ## Planning * Balloon Fight (J) [!] * Tetris (Tengen) [!] ## RHDN topic https://www.romhacking.net/forum/index.php?topic=32220.0