diff --git a/state_manager/frameworks/native/display_power_mgr_client.cpp b/state_manager/frameworks/native/display_power_mgr_client.cpp index d7760d188f135c662bc3414cb8ea8ee695b3399f..07a7d8f4cd9be77f0863a8ba888f1bcba70a5e40 100644 --- a/state_manager/frameworks/native/display_power_mgr_client.cpp +++ b/state_manager/frameworks/native/display_power_mgr_client.cpp @@ -50,7 +50,8 @@ sptr DisplayPowerMgrClient::GetProxy() sptr obj = sam->CheckSystemAbility(DISPLAY_MANAGER_SERVICE_ID); if (obj == nullptr) { lastError_ = DisplayErrors::ERR_CONNECTION_FAIL; - DISPLAY_HILOGE(COMP_FWK, "Failed to get display manager service"); + static uint32_t count = 0; + DISPLAY_HILOGE(COMP_FWK, "Failed to get display manager service, count=%{public}u", ++count); return nullptr; } sptr dr = new DisplayDeathRecipient(*this); diff --git a/state_manager/service/native/src/screen_action.cpp b/state_manager/service/native/src/screen_action.cpp index 20785fab4d7ff1fc52fd1b14a14a196a3c51d1d8..5ad4f5a15b70f60067be946a67540e69615a58c1 100644 --- a/state_manager/service/native/src/screen_action.cpp +++ b/state_manager/service/native/src/screen_action.cpp @@ -123,7 +123,8 @@ bool ScreenAction::SetDisplayState(DisplayState state, const std::function(state)); - DISPLAY_HILOGI(FEAT_STATE, "[UL_POWER] SetDisplayState: ret=%{public}d", ret); + DISPLAY_HILOGI(FEAT_STATE, "[UL_POWER] SetDisplayState: displayId=%{public}u, state=%{public}u, ret=%{public}d", + displayId_, static_cast(state), ret); return ret; } @@ -185,8 +186,9 @@ bool ScreenAction::SetDisplayPower(DisplayState state, uint32_t reason) } else { ret = Rosen::ScreenManager::GetInstance().SetScreenPowerForAll(status, changeReason); } - DISPLAY_HILOGI( - FEAT_STATE, "[UL_POWER] Set screen power, ret=%{public}d, coordinated=%{public}d", ret, coordinated_); + DISPLAY_HILOGI(FEAT_STATE, + "[UL_POWER] SetDisplayPower state=%{public}u, reason=%{public}u, ret=%{public}d, coordinated=%{public}d", + static_cast(state), reason, ret, coordinated_); return (state == DisplayState::DISPLAY_DIM || state == DisplayState::DISPLAY_SUSPEND) ? true : ret; }